var x=Math.PI;
var y=Math.sqrt(16);
There is eight mathematical constants in JavaScript that can be accessed from the Math object. These mathematical constants are :
E
PI
square root of 2
square root of 1/2
natural log of 2
natural log of 10
base-2 log of E
base-10 log of E.
We can call/reference these constants from JavaScript as below:
Math.E
Math.PI
Math.SQRT2
Math.SQRT1_2
Math.LN2
Math.LN10
Math.LOG2E
Math.LOG10E
There are many mathematical methods also available in JavaScript. For example Math.round() is used to round a number, e.g
document.write(Math.round(9.8));
Result of above code will be : 10
Math.random() method of the Math object is used to generate random numbers. For example
document.write(Math.random());
Result of above code can be anything between 0 and 1.
We can set the limit of random number generation( by using arguments ). For example, the following code return random number between 0 and 20.
Math.random()*21)
To generate random number from 0 and 100 change 21 to 101.
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